Key Partners & Key Resources
The foundation of my creative and technical work relies on a curated set of tools that shape how ideas become reality.
Core Partners
VSCode - Primary Development Environment
My primary coding environment with deep integration across all projects. Leveraging its extensibility for:
- Agentic coding workflows with Kilo extensions
- Git integration and multi-root workspaces
- Terminal integration for TUI development
- Live share for collaborative coding sessions
SuperCollider - Sound Synthesis Engine
Real-time audio synthesis and algorithmic composition. Powers the audio-visual pipeline where:
- ASCII characters map to sonic events
- Live coding performances and generative soundscapes
- OSC integration with web interfaces
Reaper - Digital Audio Workstation
Professional audio production and complex arrangement editing. Used for:
- Final mix and mastering of audio-visual works
- Plugin development and automation
- Field recording integration
PenPot - Core Design Thinking & Visual Facilitation
At the center of my design process - PenPot enables:
- Visual system architecture diagrams
- UI/UX wireframing and prototyping
- Design tokens and component libraries
- Collaboration with designers and stakeholders
- SVG export integrated into web workflows
Important Workflows
Video Creation & Generation
- FFmpeg - Command-line video processing, encoding, and format conversion
- Rust - High-performance video processing with the Lasrig engine, custom filters, and frame manipulation
Magazine Template Generation
Mock-up MAAGP Magazine - A creative publication exploring design constraints and systems thinking through visual storytelling.
- Python - Data-driven layout generation, PDF export pipelines, typography automation
- Go - Template rendering engine for magazine pages, asset processing
Website Generator
- Go - Built this entire microfolio portfolio system with concurrent processing and image pipeline
Publishing Validation & Valorisation Ecosystem
- First iteration completed with User Perspectives collected
- Currently iterating on feedback and validation cycles
- Ecosystem focused on content quality assurance and value extraction
3D Design & Texturizing
- Blender - Powerful 3D modeling and texturizing for visuals
- Onshape - CAD design for precise geometry and form
- Spline - Post-design work and interactive 3D experiences
- Cadam - AI tool for 3D design prototyping
Key Resources - Current Toolkit
- VSCode (primary IDE)
- SuperCollider (live coding/audio)
- Reaper (DAW/production)
- PenPot (design/visual facilitation - core)
- Blender (3D modeling/texturizing)
- Onshape (CAD design)
- Spline (3D design/post-design work)
- Cadam (AI 3D prototyping)
- Three.js (3D visualization)
- Leaflet (mapping)
- Ollama/Qwen (local LLM)
- FFmpeg (video processing)
- Rust (systems programming)
- Python (automation/scripting)
- Go (web generation)
Overlooked or Need Review
- Jupyter Notebooks (Python exploration)
- Figma (for designer handoff)
- Observable (data visualization)
- Sonic Pi (alternative live coding)
- TidalCycles (pattern-based music)
- Max/MSP (visual programming audio)
- TouchDesigner (real-time interactive media)
Built as part of an ongoing exploration into infrastructure systems and design constraints.